Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.Ī remake of System Shock began development in 2015, initially developed in the Unity engine. The game is set aboard a space station in a cyberpunk vision of the year 2072. It is a remake of the 1994 game System Shock developed by Looking Glass Studios. They even added mouse-look! Imagine playing a first person game without mouselook, and then try complaining about the SS2 interface! Haha!Įdit: ah, i see weapon modes and ammo types are a stretch goal.System Shock is an action-adventure game developed by Nightdive Studios and published by Prime Matter. Looks pretty good, and it is still the same game so you get all those old features that probably won't make it into the remake. There is also the SS1 enhanced edition, which is basically a cleaned up / repackaged version of that fan made SSPortable hack. rather than whatever odd angle you happen to be looking at the tiny panel from. Would be much easier to have a traditional popup interface with big icons in predictable locations to click on. Sure, it looks nice, but I think it would get old after a while. I'm also not keen on directly pushing the keypad buttons and clicking on the wiring puzzles. I guess it could adopt the kind of crouch / corner-lean features seen in most modern tom-clancy-brand shooters, rather than using the archaic SS1 style interface (ha!) but without that sneaking and stealth, it seems to be more of a straight up action shooter rather than a survival horror game. ability to change your posture, duck, lean around corners for stealth / cover ability to adjust the power level on the sparq beam Some things notably missing from the video:
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